#ifndef OPENGL_FONTS
#define OPENGL_FONTS

#include <windows.h>
#include <gl\gl.h>

class OpenGLFonts
{
   private:
              GLubyte Fonts[95][13];

              void CreateCharacters( void );        

         public:

                 OpenGLFonts(){}
                 
                 void InitFonts( void );
                 void DisplayString( const char * str , const int rasterX , const int rasterY );                  
                 void DisplayRealNumber( double number , const short accuracy , const int rasterX , const int rasterY );
                 void DisplayInteger( int number , const int rasterX , const int rasterY );
};                 

// ------------------------------------------------------------------------------ 
#endif